13 ammo types — each changes how your cannons perform
⚔️ Cannon Ammunition(9)
Round Shots
1gold
Hull Damage1×
Sail Damage3.5×
Crew Damage0.2×
🔥 Can start fires
Heated Shots
3gold
Hull Damage0.9×
Sail Damage7×
Crew Damage0.2×
🔥 Can start fires🔥 Creates fire area🔥 Extra burning
Bar Shots
1gold
Hull Damage0.5×
Sail Damage17×
Crew Damage1.2×
💨 Extra scatter💥 Damages cannons
Grapeshot
2gold
Hull Damage0.2×
Sail Damage8×
Crew Damage2.8×
💨 Extra scatter
Heavy Shots
★ Rare
7gold
Hull Damage1.25×
Sail Damage3.5×
Crew Damage0.2×
Strike Rounds
12gold
Hull Damage1×
Sail Damage0×
Crew Damage0×
Saxon Shots
★ Rare
6gold
Hull Damage0.8×
Sail Damage8×
Crew Damage0.8×
🔥 Can start fires🎯 Overpenetration🔥 Extra burning
Shrapnel Rounds
★ Rare
15gold
Hull Damage0.5×
Sail Damage5×
Crew Damage0.5×
Snowball Shot
★ Rare
7gold
Hull Damage0×
Sail Damage0×
Crew Damage0×
🎯 Special & Mortar Ammunition(4)
Gunpowder Rockets
3gold
Hull Damage1×
Sail Damage2×
Crew Damage0×
Burning Arrows
15gold
Hull Damage1×
Sail Damage2×
Crew Damage0×
⛵ Ignores sails
Phosphorous Shots
-2gold
Hull Damage1×
Sail Damage3×
Crew Damage0×
Fireworks
40gold
Hull Damage1×
Sail Damage2×
Crew Damage0×
How to read damage factors:
Hull Damage 1.0× = normal damage. Higher = more hull damage. Sail Damage and Crew Damage work the same way — these are multipliers applied to your cannon's base stats.