โš“ The Iron Tide
WikiLoginJoin
๐Ÿ“–Wiki Home
โš“ The Iron Tide
WikiLoginJoin

ยฉ 2026 The Iron Tide โ€” A World of Sea Battle Guild

Powered by iron and gunpowder โš“

๐Ÿ“– Wikiโ€บGame Mechanics

โš™๏ธ Game Mechanics

Deep dive into World of Sea Battle systems โ€” extracted from decompiled source code

โ›ต Speed System

Overview

Ships have 3 forward speed modes plus reverse. All speeds shown in displayed knots.

Speed Modes

Stop
DescriptionNo movement. Ship can still turn with axis controls.
Slow
DescriptionFirst speed. Sails partially deployed.
Combat
DescriptionSecond speed. More sails deployed. Standard combat speed.
Full
DescriptionThird speed / full sails. All sails deployed. Enables cruise speed ramp-up.
Reverse
DescriptionBackward movement. Limited speed.

Speed Formula

DescriptionFinal Speed = Base Speed ร— (1 + speed % bonuses) + flat speed bonuses
ExampleA ship with 4.5 knot base speed and a +10% bonus moves at ~5.0 knots

Minimum Speed

1.5 knots

Minimum Speed Note

Speed never drops below 1.5 knots, even with heavy penalties

๐Ÿ“Œ See Also

โš”๏ธ Combat GuideApplied combat mechanics and formulas๐Ÿšข ShipsShip stats affected by game mechanics๐Ÿ”ซ WeaponsWeapon mechanics and damage calculationsโญ RanksRank progression mechanics๐Ÿงญ Captain SkillsSkill system mechanics

๐Ÿ“– Game Systems

NPCs & BossesยทAchievementsยทPvE MissionsยทCosmeticsยทArenaยทGuildsยทRaw Mechanics