💥 Damage Calculator

Real game formulas from decompiled source code — select weapon, ammo, and target to calculate exact damage output

⚔️ Attacker

13
Penetration
10.5s
Reload
125m
Range
Broadside (full damage)
0° Broadside90° Bow/Stern
Angle multiplier: ×1.00
Effective armor: 10.0

How many cannons fire per volley (broadside count)

🎯 Target

HP4,400
Armor10
ClassHeavy
RateRate 1

📊 Results

3.0
Effective Damage
Raw: 3.0
0.3
DPS
10.5s reload
1,467
Shots to Kill
vs 4,400 HP
×1.00
Angle ×
Eff. armor: 10.0

Formula (from decompiled source)

Damage = max(0, Penetration − EffectiveArmor) × Ammo.DamageFactor

At 0°: EffectiveArmor = 10.0 × 1.00 = 10.00

= max(0, 13.010.00) × 1 × 1.00 = 3.0

📌 See Also